Army Special Rules/Points Cost
Dark Elves now have the armywide special rule of ASF (unsure if this will apply to monsters/cold ones)
Dark Elves also have Hatred but presumably only in the first round
Black Guard have eternal hatred
New Rule called murderous prowess allows Dark Elves to re-roll 1′s to wound. Unsure if this will extend to shooting and magic.
There is a new Beastmaster Lord Level Character which costs 300 points when naked on a Manticore
Witch Elves are core and 11 points per model. They can also take magical banners.
A unit of 30 Spear Elves and of 30 Xbow Elves with Full command costs 390 points. Unsure what options were used but that means the warriors were 12 points per model.
A DE Sorceress Hero looks to be 80 points
Cauldrons of Blood still come out of Hero slots and look to have increased in points. They can join units and one of their powers allows a unit to re-roll to wound. In the Batrep a unit with a Cauldron and this buff up deletes a unit of Sobunz.
Bloodwrack Medusas are rare and have a shooting attack called Bloodwrack Stare. Not sure what it does
Hydras can now regain wounds in a manner similar to the Slann with the regen power of the old ones. They are now 180 points, have monster+handler but have to buy their breath weapon.
Lore of Dark Magic – The attribute is called spiteful conjuration and does extra wounds to enemies that have spells cast on them. Unsure of how the mechanic works but could be similar to Tz lore attribute?
Lore of Dark Magic – Only spell mentioned is called Word of Pain and it reduces WS/BS/I
A Dreadlord with Heavy Armour and a Shield on a Black Dragon costs 449 points.
Cold Ones are 30 points and have 2 Attacks, unsure if the cold ones themselves have ASF
War Hydra is 180 points including fiery roar. Interesting the WD description talks about a lashing tail and poisoned tipped claws (possible upgrades IMO). The WD describes the War Hydra being able to regain wounds during the game, and then goes on to say its like an improved regeneration rule.
Dreadspears are 9ppm with Shield and spear, whilst rptxbows are 12ppm.
All Dark Elves all have ASF, Hatred (High Elves), and murderess prowess special rules
Witchelves also have Frenzy, and Poisoned attacks on top of ASF, Hatred (HE) and MP.
The frenzy is increased to +2 attacks with the CoB apparently (unconfirmed)
The CoB also magnifies murderous prowess - reroll all failed to wound rolls instead of just 1's
A High Beastlord has the ability to boost nearby monster units. Unsure of how. Presumably you can still get a beastlord hero as the High beastlord is a lord option.
The Medusa can be taken on a mount (bloodwrack throne) or on foot (er tail)
On foot it is 90ppm and is selected from the rare option, has some sort of shooting attack with kb
The Hydra btw lost its Regeneration. Has the ability to get Lifepoints back. It has d3 attacks + 1 attack for each lifepoint and will cost 160 points. (Without breath)
It (cauldron of blood) will have a +5 Ward for the Unit its placed inside. It also gives Frenzy (Rage or what ever it is in english) if the Unit already has it, they will get 2 attackes instead of one.
It also gives something in a range of 6" around the CoB. But forgot what it is sorry.
The Medusa will have an ability to force Initative tests with models in base contact. And it has Killing blow as a Range attack. I think it was 3 Attacks.